Waterford’s Central Park


 

Waterford’s Central Park is an online adaptive learning program for 2- to 8-year-olds. Conceived as a subscription-based, at-home product with a complete curriculum of English language arts, math, science, and social skills (character education modeling), new content becomes accessible on a monthly basis.

Roles: Product/Design Director · Creative Director · Producer

 
 
 
 
 
 
 
 

 
 
 
 

 
 
 
 

Design + Production Notes

We developed Waterford’s Central Park with a basic premise: the child journeys alongside the host character, Squirrel and his family and friends through a rich and engaging world while learning via dynamic games, activities, books, videos, and songs. As an adaptive program with in-game assessments, each child would learn at their own pace.

Eleven primary characters and six sets were designed and fully realized in 3D. These characters and sets are the focus of the first two levels of the product — meant for 2- and 3-year-olds — with additional secondary characters and sets introduced in subsequent levels. Each secondary character plays a role in further modeling different social skills and other aspects of character development.

For look and feel, we developed both 3D and vector art styles. The 3D art style of the characters and environments is in contrast to the 2D art style of the activities, allowing a child to enter a 3D world inhabited by his new friends to spend time engaging with games rendered in 2D.

In addition to the online activities, the offline component includes printed books, printable worksheets and activities, and branded educational manipulatives (letter refrigerator magnets, for example). Mobile apps are also designed to support the online component.

The product had a successful beta testing trial of its first level and a portion of the second level has been completed.

 
 
 
 
 
 
 

 
 
 
 

 
 

All media © Waterford Institute.